Was R.C. Pro-Am The Only NES Game to Be Made w/Two Different Mappers?
https://tcrf.net/R.C._Pro-AmI read -- according to The Cutting Room Floor -- that the NES R.C. Pro-Am originally used the old AxROM mapper typically used in other games developed by Rare Ltd....
View ArticleTwin Famicom - instability with extra mods
Hi everyone,I’m using an improved 9 V Triad power supply (instead of the stock 7.6 V), but I'm still seeing power issues when I attach power-hungry accessories like the RAD2X (it draws power from the...
View Article"Super Chinese" pirate with PAL16L8+74189, guessing PAL behaviour
There is a game named "Super Chinese" that uses MMC3 (mapper 206) but has only 32kB PRG-ROM and 16kB CHR-ROM. //orig-pcb.jpg//orig-shell.jpgIt changes banks in four places in its code:Code: rom offset...
View ArticleRom Hacking Question
Hey I'm playing with a Final Fantasy romhack. Am I in the right place? Or is romhacking dot net more my spot?Statistics: Posted by Uncle_Jo — Fri Jun 27, 2025 1:04 am — Replies 2 — Views 56
View ArticleSuper Fighter 3 - mapper 197 discret implement
Hi guys, I'm trying to implement mapper 197 according to NESDev, but something seems to be wrong.The game starts and runs fine, but all stages show a black band in the center of the scenery.I’ve...
View ArticleReplace MX29LV640 by W25Q64JV is it possible ?
Hello guys.Will I be possible to remplace MX29LV640 (3v 64Mbit) 48 pins TSOP by W25Q64JV (3v 64Mbit) 8-pin SOIC ?By using some converters or something like that?MX29LV640 (3v 64Mbit) 48 pins...
View ArticleHello,Minimal 6502 CPU Emulator – Accurate & Easy to Understand...
HelloFor the full source code and more details, visit the GitHub repository:https://github.com/MAHDIX3/6502EmulatorI hope it helps you...Statistics: Posted by MAHDIX3 — Tue Jun 24, 2025 5:42 pm —...
View ArticleArgon Dream
Check out my newest NES game: Argon Dream. It's an element themed arkanoid/breakout style game.https://johnybot.itch.io/argon-dreamStatistics: Posted by Johnybot — Mon Jun 23, 2025 12:25 pm — Replies...
View ArticleAssert That a Symbol is in a Specific Segment ca/ld65?
Another toolchain question, hopefully fine for another thread. Does anyone know if you can add an assertion to an assembly file for ca65 that will result in a check that a symbol is defined in a...
View ArticleNES palettes outside of the NES
It'd be cool if someone ended compiling the colors from the ROMs I'm going to mention, and made a .pal out of them. The first of which I'll name the "Image Palette" and the second, the "Caravan...
View ArticleJ-031-C PCB of TMNT (J), Japanese version of TMNT II: The Arcade Game
The Japanese version of "Teenage Mutant Ninja Turtles II: The Arcade game", just named "Teenage Mutant Ninja Turtles꞉ Super 亀忍者" (because the first part had been released in Japan as "激亀忍者伝" (Gekikame...
View ArticleLooking for a sound artist for a fighting game
Hi all,I've just released a tech demo of my game: viewtopic.php?t=26102.I'm looking for someone to help with creating music and various sound effects, such as:- In games music- DPCM samples for...
View ArticleLooking for an artist for a fighting game.
Hi all,I've just released a tech demo of my game: viewtopic.php?t=26102.I'm looking for someone to help with creating:- Living scrollable backgrounds- Character animations- Menus- Short-cut scenes,...
View ArticleGopnik Tournament - fighting game tech demo
Hi all.https://youtu.be/ndkSxligXv4I'd like to share a project, to which I've already poured 700-800 hours and worked with breaks since the summer of 2022.The Gopnik tournament is more of a tech demo...
View ArticleAlternative to SRAM W24258 => IS65C256AL (32K × 8 CMOS STATIC RAM)
Hello Community.As it's difficult to find SRAM W24258/LL, I would like to find some "alternative" to this part.So i find IS65C256AL that are still available to order.Can you please help me just to...
View ArticleAbout New Transmission Help
This card is associated with the fuse bit "" file inside the chip. If any player has already read out the internal "" file, we hope to provide some support and assistance for everyone to discuss,...
View ArticleBakutoshu Patton-Kun Compression Format
Just crossposting an analysis of the RLE-ish compression format used by Bakutoshu Patton-Kun for the FDS. Saw this on RHDN and took it as a nice challenge to see how my intuition has improved in the...
View ArticleIssues with CHR dumping of famiclones's built-in multicart (mapper 176)
I made improved version of the dumping device I described here.It allows any arbitrary asm code to be send from PC to the dumper memory, which is then executed by console's CPU, results are stored...
View ArticleAttempting to port NES games to PC for fun
I'm working on porting NES games to PC. The aim is to convert the code to C similar to this: https://github.com/MitchellSternke/SuperMarioBros-C I made a program to generate the C code. Please excuse...
View ArticleAbout Jing Ke's New Transmission Help
This card is associated with the fuse bit ". jed" file inside the GAL16V8 chip. If any player has already read out the internal ". jed" file, we hope to provide some support and assistance for...
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