Quantcast
Channel: nesdev.org
Viewing all articles
Browse latest Browse all 746

Buggy CPU: Seniton 6527UP-8

$
0
0
I built myself a console
console.jpg
//console.jpg

and I realized there is something wrong with the graphics - most of the sprites are displayed incorrectly
bugs.jpg
//bugs.jpg

I blamed the PPU of course, but after replacing with different chip - problem persisted. CPU RAM & PPU RAM passed tests, all connectios are ok. After replacing the CPU, problem was solved, so "Seniton 6527UP-8" CPU is the culprit.
cpu.jpg
//cpu.jpg

I ran the OAM stress test which display all the sprites and instead of correct diagonal pattern (left), I got some staircase one (right)
oam.jpg
//oam.jpg

While most of the games work correctly (except the buggy sprites), there are a few other quirks:
* statusbar in many of the games, using MMC3 irq counter is shaking (which suggests there is something wrong with the M2-PPU A12 relationship), but this CPU's M2 seems to have standard 9/15 duty cycle (1.77344 MHz clock)
Image
//m2.PNG

* while only sprites in most games are affected, some games, like Jetsons have also some other graphics corrupted:
jetsons.jpg
//jetsons.jpg

* Most of the Codemasters' games failt to work at all:
-Fantastic Adventures Dizzy for example - hangs on the "Dizzy" title screen, you cant do anything, but the music is still playing
-Micro Machines - allows you to start the racing level but then it hangs immediately.

Statistics: Posted by krzysiobal — Fri May 17, 2024 12:24 am — Replies 1 — Views 182



Viewing all articles
Browse latest Browse all 746

Trending Articles