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Password encryption

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What password encryptions were typical for NES games?

I'm in the process of doing my own source code for password generation. As a first step, I put the corresponding gameplay variables into a simple byte array. You know, shortening the variables into the least amount of bits that they actually need. Then putting these bits into the array. I will probably also add two bytes for a checksum. That's the easy part so far.

Likewise, turning a byte array into something that the player can input in a readable way should be a mundane task as well.

What I'd like to know: What is a good way to encrypt the byte array with the more or less clear values into another, encrypted byte array?
Preferrably, I'd like to have a method where a single bit change in the original data results in a completely different final, encrypted array. So that the players cannot guess which part of the password stands for which value.

Statistics: Posted by DRW — Thu Jun 27, 2024 6:32 am — Replies 2 — Views 134



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