Hello, I've been "secretly" working on some NES "remasters" where I've taken some original ROM's and gone into the tiles and edited/improved all the artworks. In many screens I've also selected new colors for these tiles. However the basic colors I've seen from "NES palette" searches leaves me with the standard 52 colors. The problem with this is there is no "real/true" browns, however displaying this ROM on an original NES I see you've managed to get many new shades I've not had access to. I was wondering if you had a color chart with the actual color #? (Like 00, 0A, 2C) etc...I wanted a palette test ROM that would work with FCEUX, and I couldn't find one digging around so I made a new one.
This displays the regular palette on the top, and lets you play with emphasis/greyscale bits for the palette on the bottom. You can also toggle the "forbidden black" $0D color.
I tested it on a bunch of different emulators, and on my NTSC NES. It should presumably work with Dendy. The PAL version of the ROM has only been tested in emulators.

Statistics: Posted by AstarOfDavid — Sun Jun 30, 2024 8:36 am — Replies 1 — Views 28