Is there any way I can use X816 to assemble two or more files?
This is what I want to do to expand the standard 40KB ROM for Super Mario Bros., which has the NROM mapper.
While I know MMC1 was usually the standard for most NES games derived from FDS titles (The Legend of Zelda, Metroid and Kid Icarus), there were also a few that had the UxROM mapper that allowed up to 256KB PRG-ROM, such as many classic Capcom releases like Mega Man and DuckTales, and also Konami's Castlevania.
What I would like to do is assemble from doppelganger's NES SMB disassembly, but expand it from there.
Thank you,
Ben (SMB2J-2Q)
This is what I want to do to expand the standard 40KB ROM for Super Mario Bros., which has the NROM mapper.
While I know MMC1 was usually the standard for most NES games derived from FDS titles (The Legend of Zelda, Metroid and Kid Icarus), there were also a few that had the UxROM mapper that allowed up to 256KB PRG-ROM, such as many classic Capcom releases like Mega Man and DuckTales, and also Konami's Castlevania.
What I would like to do is assemble from doppelganger's NES SMB disassembly, but expand it from there.
Thank you,
Ben (SMB2J-2Q)
Statistics: Posted by SMB2J-2Q — Thu Jul 04, 2024 5:19 pm — Replies 1 — Views 75