I've made an mp3 decoder in 80x86 asm code. That's just a first step towards making a similar decoder in MIPS asm for PSX consoles, and perhaps also ARM asm for GBA consoles. But before porting the code to other consoles, I would be glad about some beta testing & feedback.
The source code and win32 executables can be found here:
http://problemkaputt.de/mp3.htm
If there aren't any serious bugs and flaws in there, then it's almost ready to be ported to other consoles. Except, I should probably first do something about some global variables that are currently preventing to decode multiple mp3 files simultaneously... and after spending 10 weeks on the project, maybe I need a break soon.
The source code and win32 executables can be found here:
http://problemkaputt.de/mp3.htm
If there aren't any serious bugs and flaws in there, then it's almost ready to be ported to other consoles. Except, I should probably first do something about some global variables that are currently preventing to decode multiple mp3 files simultaneously... and after spending 10 weeks on the project, maybe I need a break soon.
Statistics: Posted by nocash — Sun Sep 01, 2024 10:53 pm — Replies 5 — Views 252