Been cleaning up my workspace in prep for a potential shift to a RISC-V board I'm tinkering with and decided to upload some boilerplate from my templates folder, just stuff I keep around to keep from starting from an empty folder every time.
Included are a couple Famicom/NES relevant bits: https://gitlab.com/segaloco/templates/- ... type=heads
After the link are NROM and FDS templates for building a skeletal version of each. When I say skeletal I mean the FDS template doesn't even include setting the warm boot flags, these are blank canvases. Despite the README therein saying you're on your own, if someone here happens to get use out of these but has a nit to pick, I'll happily commit improvements or accept pull requests. The FDS stuff does depend on my disk mastering tools, they're linked as a submodule therein so if cloning be sure to recurse submodules.
The parent repo will accrete stuff as time goes on, I've been really bad about starting from a blank document in an empty folder almost every time I spin something up, so trying to get more in the habit of avoiding boilerplate where I've got my settled patterns. Where IDE integrations are present, they are for VSCode, as that is pretty much all I use these days. However, all builds are based on relatively spartan makefiles, so hopefully integration with an editor/environment of choice isn't difficult.
Have fun, make cool things! You obviously don't have to credit me but I'd love stories of anything with this as ground zero.
Included are a couple Famicom/NES relevant bits: https://gitlab.com/segaloco/templates/- ... type=heads
After the link are NROM and FDS templates for building a skeletal version of each. When I say skeletal I mean the FDS template doesn't even include setting the warm boot flags, these are blank canvases. Despite the README therein saying you're on your own, if someone here happens to get use out of these but has a nit to pick, I'll happily commit improvements or accept pull requests. The FDS stuff does depend on my disk mastering tools, they're linked as a submodule therein so if cloning be sure to recurse submodules.
The parent repo will accrete stuff as time goes on, I've been really bad about starting from a blank document in an empty folder almost every time I spin something up, so trying to get more in the habit of avoiding boilerplate where I've got my settled patterns. Where IDE integrations are present, they are for VSCode, as that is pretty much all I use these days. However, all builds are based on relatively spartan makefiles, so hopefully integration with an editor/environment of choice isn't difficult.
Have fun, make cool things! You obviously don't have to credit me but I'd love stories of anything with this as ground zero.
Statistics: Posted by segaloco — Wed Jan 10, 2024 9:13 pm — Replies 0 — Views 103