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Updating background tiles during hblank

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I recall a conversation somewhere that said it is possible to update a few background/and or sprite tiles during every hblank period if you turn off something there and don't make changes on any active scanlines where sprites are being displayed, or something along those lines.

Can't find it again for the life of me now that I'm trying to though.

So, with the idea that it is possible to update specifically a few background tiles during hblank, can that be done on one of the background layers without visually glitching out any of the other background layers and sprites on those scanlines where the one layer's background tiles are being changed?

I'm really hoping what I'm inquiring about makes sense and that the answer is easy enough to understand too. :shock:

Statistics: Posted by SNES AYE — Sun Jan 21, 2024 1:14 pm — Replies 0 — Views 36



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