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breakscore

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https://github.com/ogamespec/breakscore

A simplified version of the main repository (breaknes).

Who doesn't know about the project yet - it is a functional Famicom simulator. If you ever wondered what would happen if you rearrange all 6502/APU/PPU schematics into C/C++ and how fast it would work, this is it.

The project is in a lazy stage and will be updated when the mood strikes :-)

The following hardware entities are now supported:
- 2C02 and 2A03G with 6502 core
- NROM, UNROM, AOROM cartridge boards
- Famicom "Generic HVC-CPU" motherboard
- Famicom controllers
- Sound is output when 1 second of samples is accumulated
- Total simulation speed is approximately 1 fps

Statistics: Posted by org — Wed Jan 22, 2025 1:38 am — Replies 0 — Views 158



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