I am new to the forum and looking for a database of NES game sprite definitions -- 8x8, 16x16, 16x32, 32x32... pixel data and RGB colors for old retro games. It can be any language (C, Java, Python, assembly...) and RGB format (24-bit RGB, 16-bit RGB, ...) as long as the interpretation is clearly documented somewhere. I found https://github.com/BrianEnigma/NES_Sprite_Display and am looking for more of the same.
Statistics: Posted by Rick314 — Sat Feb 01, 2025 3:41 pm — Replies 1 — Views 17