Assistance in swiching images in mode 3
So i wanted do some testing with simple intro screen and i was able to show 1st image properly but then the second one just gets all corrupted, something im doing wrond?Code: .p816.smart.include...
View ArticleHow do 12MB cartridges work?
Sorry if this has already been explained but I was wondering just how this works. I've heard of some hacks that get Star Ocean and SFA2 decompressed and working on real hardware as long as you can...
View ArticleHow to dump Famiclone ROM
I have an 8-bit console from Rinco, and I want a way to download the...
View ArticleUsing HDL Cores for Software Emulation
This is getting into an area I only know enough to be dangerous in: What with Verilog/VHDL approximations of various ICs being produced for FPGA-based emulation of consoles, is there any mechanism by...
View Article4-player Snake on NES, is it possible? (screens are MOCK-UP)
Not sure if this is the right forum to post, but after playing Micro Mages (amazing game) I was wondering;Is it possible to create a 4-player Snake game on the NES?I've had the idea for a while, but...
View ArticleNestopia not allowing Namco 163 Internal RAM access
This is my first post here, but i've been lurking on Nesdev for about three years now.I'm trying to write a Namco 163 test program to test a dev cartridge that I made, and I'm having an issue...
View ArticleFinal Fantasy 4 NSF music
I want to get some NSF music files transcribed from Final Fantasy 4! Who has the resources for this? Or the NSF website! Thank you so much.Statistics: Posted by yus1420 — Thu Jul 25, 2024 12:20 am —...
View ArticleNES-001 Power Board Repair
Hi all, I have an old NES that was working great until recently. We had a nearby lightning strike and I'm hoping to fix whatever might have been damaged on the board. When I apply 9v DC (my bench...
View ArticleAny Documentation of Nintendo and Ricoh's IC Development Process?
I'm curious if there's any significant documentation, interviews, etc. regarding what the development process between Nintendo and Ricoh was like regarding the creation of the chips in the Famicom. Is...
View ArticleBad Mask roms
Is there a place on the net that one can upload bad NES mask roms just for archival reasons? Found a Gyrus with a bad chr mask chip, produces dots on the screen. PRG seems to be fine. See Attachment....
View ArticleQuestion about sprite palettes and colour math
I'm aware that basically half of the palettes available for sprites can be used with and are affected by colour math to achieve various sprite transparency effects, but I just want to get clear in my...
View ArticleConverting CoolX-Lite MMC3 Hacks for use on standard MMC3 - Is it possible?
Recently I'm attempting to convert some CoolX-Lite specific MMC3 hacks I found on the web for use on a standard MMC3. Most of them like Mr. Gimmick and Ai Senshi Nicol are simple as adding code to...
View ArticleAPU emulation issues
Hi folks,I'm developing my NES emulator and I've reached the point of implementing the APU (CPU, PPU, controls, some main mappers are all done, so I can play many games already). The emulation is...
View ArticleSafe to use 74'04 with LEDs in this way?
I found this latching circuit on Stack Exchange. This makes up the left side of the above schematic. I've already tested the latching circuit and it works great. Basically, it lets you use a momentary...
View Articledamaged 168-in-1
I have a 168-in-1 cartridge with a probably damaged PAL chip. I read in another topic that it can be replaced with a gal/atf chip but I can't compile this code into a jed file based on this photo...
View ArticleAccidentally broke wrong ship pin NES
Hello Reader,I wanted to make my nes region free but accidentally wrong chip pin broken pin 4 see photo.Nes seems to still work properly.Link : https://ibb.co/Drg6H7MBut I wonder if this affects the...
View ArticleHow to Integrate eFPGA with NES Hardware for Enhanced Performance?
Hello NESdev Community,I'm exploring the potential of integrating eFPGA (embedded FPGA) with NES hardware to enhance its performance and capabilities. Specifically, I'm interested in how eFPGA can be...
View ArticleAngry Video Game Nerd Adventures NSF
Search this music from FamitrackerStatistics: Posted by TheBoxGamePL — Mon Jul 29, 2024 12:49 am — Replies 0 — Views 43
View ArticleUnlinking enemy shared functions
Hello,I have a question for the SNES hex modding experts. In Street Fighter II Turbo, if we edit offset 0x6225 both player 1 and the opponent will get infinite health (except against throws). Any way...
View ArticleMMC5 32K EWROM Ram capacity questions.
Hi, I've been working on my MMC5 game project for over a year and I have a serious question about RAM.Someone may know there are 5 commercial configurations for the MMC5 Ramc chips.I have coded the...
View Article