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NES Mappers Implementing a Privilege Architecture?

Are there any commercial mappers that implement any sort of privilege levels/rings or anything akin to memory segmentation/protection in PRG-RAM? Granted you couldn't protect the entire address space,...

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Budget Oscilloscope Recommendations for a Beginner / Hobbyist?

Does anyone have any suggestions for a good entry level scope for a hobbyist? I am not an EE student or professional. I am mostly a hobbyist. I have done professional work in the past as a repair tech...

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How does the PLP instruction works?!

Hi guys, I was review a CPU 6502 spec, and encountered some doubts about the PLP instruction.As example: def test_plp(self): self.cpu_push_byte(0xFF) self.cpu_pc(0x0100) self.memory_set(0x0100, 0x28)...

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Homebrew Games Summer Showcase 2024

Calling all homebrew developers!Submissions are NOW OPEN for the 2024 HOMEBREW GAMES SUMMER SHOWCASE!Last year the showcase was watched over 30000 times, and featured 140 games, across 17 different...

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Family BASIC keyboard with VT02

Hello to all. I am a Newbie of this forum. I am trying to connect the Family Basic Keyboard to a Famiclone with a vt02 chip. On the schematic of vt02 of www.vrt.com.tw. I could find 4017D4, 4017D3,...

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modification search for the game robocop.gb (u)

Hello. ips search or hexadecimal line changed (Software ultraedit) for the game robocop.gb (u) in Infinite energy with : the GameShark (good code) 012E5BC0 the Game Genie (bad code)...

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Issue figuring out how to check position in tilemap

Hi, I'm playing around with this thing, and I'm trying to figure out of the tile above the player is clear to move into. I'm checking each 8x8 tile, instead of treating each 16x16 block of tiles as...

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Mother (Original Japanese Version) Tricky to Emulate?

Hi! I've been playing around getting various games to work on my emulator and I've run into an interesting bug for a game I can't find anyone (at least on the English speaking side of the Internet)...

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modification search for the game yoda stories.gbc

hi, I'm looking for how to make or get the ini file for the Yoda Stories GBC game (poketext), thank youStatistics: Posted by AL771914 — Wed May 08, 2024 12:38 am — Replies 0 — Views 78

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MMC3 vhdl mapper

Hi,I'm looking to build myself a custom Dev cart for mmc3.I'd like to have it running on Altera cpld instead of salvaging from donor.Anyone know a good working vhdl code I can port on a Altera...

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Position of black bars in "Street Fighter II"

"Street Fighter II" on the Super Nintendo has black bars at the top and the bottom of the screen:But why are they aligned so strangely? The top bar is 22 pixels. The bottom is 9 pixels. The visible...

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Pas6502 - pascal to 6502 compiler

Hi all, if you are interested, I have made a post about my Pas6502 compiler, it compiles Pascal to 6502 code and now has minimal NES support...I'm currently trying to improve...

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My source code from my old demos

I am providing my assembly code from my old demos (including my bullet hell: SuperDan), the reason is that I no longer plan to continue the code (in asm).So if certain functions are useful to you,...

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Help with Frontloader

Hello, I just recently joined in because of an issue, so my front loader is not working anymore, I got it a sale for $20, it actually worked but suddenly one day wouldn't turn on, all I got was a...

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about mapper #232 & #104

for #104Code: $8000-$bfff: OUTER REGISTER[.... LPPP] |||| |+++- select 256KB outer PRG bank +---- 1: lock OUTER register from further writesnote: skip the first write all clear after power up, menu...

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Getting logged out like bonkers

Hi there,Lately every time I come to nesdev forum, I have to log-in. Usually I'm still logged in every time I come here. It happened at least twice today and once yesterday, any ideas what's going...

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Honō no Rangerman

Hi there,i got my self a Honō no Rangerman. Sadly this game doesn't work in my clone console. Even through the demo is a simple mapper 0 game with 32k + 8k (as also described on the retail box).First...

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Custom graphics generator

I'd like to propose an idea:A program that takes an image your upload and compresses it to certain hardware restraints, or to make pixel art with said constraints. I know Dithertron does this already,...

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'Reset' as 'clear' terminology

[Moderator edit: This thread is split off from the discussion starting here about reset meaning either to clear a bit to 0 or to reset something to its initial state.]I too have tended to use "clear"...

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Handling PCE and TG-16 bit order in a physical release

As I understand it, HuCard data lines in TurboGrafx-16 (export version) are bit-reversed compared to the PC Engine (Japan version). How do developers and publishers usually compensate for this?Selling...

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