quick question, XRAM protected? MMC3
I setup my XRAM in my config memory/ segmentsMEMORY{WRAM: start = $6000, size = $2000, file = "", fill=yes, fillval=$00,define = yes;}SEGMENTS{XRAM: load = WRAM,type = bss, define = yes;} Right now...
View ArticleThe Huns is almost back !
Got my music back today MMC3 MApper Yay ! cart - the huns mmc3 music back !.nesStatistics: Posted by v.depatie — Tue Jan 07, 2025 11:19 am — Replies 0 — Views 17
View ArticleThank you CART
A little thank you cart, Im going back to my game now got my music back and slowly readding all the game piece by piece.I WAS to big to fit into a $2000 size segment . Was a real challenge to figure...
View ArticleIs there a source code for Sonic's tile collision?
I know Sonic-Retro has a long article explaining of how the tile collision works in the Sonic. I'm still curious at the exact implementation of it. Is the code for doing collision really long and...
View ArticleWhat are the best NES flashcarts for mash production of homebrew?
Looking for some in case I will ever make something that would warrant (limited or not) mass production of carts, but stuff is either out of stock (Muramasa, which has PCBs available, but chips are...
View Article(SOLVED) Question regarding the sprite 0 flag handling in SMB
The conventional answer to this question is "scrolls and nametable are reset to 0 at the start of vblank until the sprite 0 flag is set", which rings true and makes sense intuitively. However, with...
View ArticleFamicom Expansion Port Controller Support for 'Celeste Mario's Zap & Dash!'
1-2 years ago, I came across the fantastic 'Celeste Mario's Zap & Dash!' hack of 'Super Mario Bros.' (https://www.romhacking.net/hacks/7915/).I have never been able to make it run on my Famicom....
View Articlemmc3 loading screen !
Almost got my game back, got the music.And a loading screen !This is all using mmc3 mapper. Switchable @c000fixed $8000 and $e000My font is in the third chr bank bank, I did a bank switch to get...
View ArticleBook Chapter on Writing NES Emulator in Python
Hi All,My new book, Fun Computer Science Projects in Python, that was just released today with No Starch Press, includes a chapter (Chapter 6) on how to write a very simple NES Emulator in Python. To...
View ArticleNHK Legendary Games FF1
https://www3.nhk.or.jp/nhkworld/en/shows/3025132/Amano just open a draw and says "here are the original drawings" like its nothing Statistics: Posted by Oziphantom — Sat Jan 11, 2025 5:31 am — Replies...
View ArticleLaser Invasion USA Version to Europe
Hello, I have a question. Is there a way to create the American version 60Hz of the game on the European version, i.e. PAL?50Hz ?Statistics: Posted by TheBoxGamePL — Sat Jan 11, 2025 10:24 am —...
View ArticleTHE HUNS 3.0.0.0 <<<<MMC3 MAPPER !!!!!!
MANY more sounds and ennemies to come. stay tuned !This patch :-switched to mmc3 mapper, c000 switchable. 128kb prg-rom, 128kb chr avail, 8k prg-ram activated.a few bug to fix for next patch:---the...
View ArticleTRANSITION FROM UNROM TO MMC3 COMPLETE !!!!!!
Been about 16 days but I did it !The huns is back, with a loading screen!!! . Just need to figure out how I will bank switch when playing my dmc. Right now half of my sounds are missing and I have a...
View ArticleHow are games converted/ported, into or from NES games?
I find it fascinating that some games are pretty identical in certain aspects. Such as, Indiana Jones and The Last Crusade (Ubisoft: NES & Game Boy), having faithful graphics, music, and gameplay....
View ArticleTHE HUNS 3.0.0.3 <P2 friendly fire working correctly
MANY more sounds and ennemies to come. stay tuned !Patch 3.0.0.0 :-switched to mmc3 mapper, c000 switchable. 128kb prg-rom, 128kb chr avail, 8k prg-ram activated.a few bug to fix for next patch:---the...
View ArticleFceux Vs MESEN
I got my game runing fine in mesen, that the emulator and debuger I use to test it . Now i tried tonight with fceux, its seems the rom doenst work fines, it doesnt load the book as is should.when you...
View ArticleTHE HUNS 3.0.0.4 <NEW COLORS !. mesen and fceux compatible
MANY more sounds and ennemies to come. stay tuned !Patch 3.0.0.0 :-switched to mmc3 mapper, c000 switchable. 128kb prg-rom, 128kb chr avail, 8k prg-ram activated.a few bug to fix for next patch:---the...
View ArticleIssue Removing Message From Screen
I had to take a break from NES programming for a while, and I'm dealing with an issue atm that I can't remember how to fix.Basically, I've got a message that pops up that says, "Get Ready" before each...
View ArticleFMV using Mode 7?
Hello all, I'm new here. I wanted to share an idea I had for rendering full motion video with mode 7 after looking over Wolf 3D and Jurassic Park's fps segments.As some of you know, Jurassic Park had...
View ArticleReset Game to Push Select+Start Controller 1
Hello, I have a question, what is this for, because in my famiclon when I press select+start on controller 1, the game resets, can someone tell me what it is about?Statistics: Posted by TheBoxGamePL —...
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