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Sonic CD V0.02 (Yuusei) Disassembly

Dusted off an old project and finally got it kicked back into gear:https://gitlab.com/segaloco/scd-disasmIn some ways this is poetic, disassembling Sonic CD (albeit the 510 beta) was the first...

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Gba flashcart in ds console

Hi,Wondering what is is required in order to have a gba flashcart working in a DS console?Simply wondering why this cartridge is not working in other console....

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New NES game for metroidvania jam - Cursed Village

Hi everybody, I have created a new small game for NES in assembly for the metroidvania jam. If you want to take a look you can find it here: https://kamaleon70.itch.io/cursed-villageIt is a small game...

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Alien Cat 2 (NES)

Hello friends!I want to tell you about one more of our projects. This is a puzzle game where you have to guide several cats through an obstacle course at the same time. The main goal in the game is to...

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I can't to draw background correct!

I work on my program name is RetroSpriteEditor and encounter with the problem. Here is a background tileset.I export to CHR file. And as you can see the file has a data by offset 0x1000.In setup...

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DJBOY Famiclone from 1990 with 22 games built in

Statistics: Posted by hacksquad — Sat Dec 16, 2023 12:20 am — Replies 0 — Views 338

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release RetroSpriteEditor 0.2.6

Thanks for coming to this topic. I make the editor for NES. How one add to this page https://www.nesdev.org/wiki/Tools#Tile_(CHR)_editors ?Now, in that Editor possible to draw with pencil, export to...

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Discrete mapper #069 (Honoo no Toukyuuji: Dodge Danpei)

Finally got better quality pics of one of the most wanted cartridges I were looking (Honoo no Toukyuuji: Dodge Danpei)It turns out to be a full discrete replica of mapper #069 (at least at the level...

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Anybody know why the Neo Geo uses 2 different kinds of ADPCM?

Does anybody know why Yamaha decided to use 2 slightly different ADPCM formats for the YM2610 in the NeoGeo? 6 ADPCM-A channels and 1 ADPCM-B channel. I used to think that the only difference was that...

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I made a program to generate easing coordinates tables

It can:Generate tables by selected easing, multiplier, addend, top and bottom overflow limits.Print them with desired formatters (optionally separately set up for first and last cellsShow graph of the...

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Legend Of Zelda - Link's Curse

Explore Hyrule as a Molblin returning to his homeland... Legend of Zelda - Link's Curse.nesStatistics: Posted by t1lt — Sat Dec 23, 2023 6:44 pm — Replies 0 — Views 68

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Super Famicom w/ 50/60hz switch, Black & White on 50hz

Hi all,Following the mmmonkey.co.uk guide for adding a switch to my Famicom for region modding, i've installed 2 switches in the back of my system for 60/50hz and enable/disable of the region lockout...

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How does a mapper know when to change the banks?

Haven't been here in a while, glad this resource is still alive. I've been wondering about how memory mappers get their signal to swap from one bank to another? Does the cpu code actually address...

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NES-001 graphical issues

Hello world! I'm a noob, so sorry if it's a dumb question, or if I've started a topic in the wrong category. Recently I bought myself a frontloader. It had a flashing red light, so I opened it and...

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Is correct that select coordinates for DMA?

And again I'm worked on my application RetroSpriteEditor. I have implemented the mode 8x16. But as you can see in the picture, for select first tile, I should write 2-th number to dma.I have heard...

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Brand new NukeYKT's low-level Yamaha FM-chips emulators

Hi guys. I have important info, i guess it will be useful for retro-community.NukeYKT (https://github.com/nukeykt) has made ultra low level (transistor-level) emulators based on real chips die-shots,...

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Implementing Conditional Sprite Flickering on the NES

Hello everyone,I'm working on a NES vertical shooter and I'm facing a specific challenge related to sprite management. I'm hoping to get some advice from the community.I'm trying to implement...

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Reviving a VT100 CRT

Received a board for a VT100 I've been tinkering on in the mail and have shifted my attention to that poor thing for a little while. Unfortunately it has gotten me precisely one step further.The...

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Famiclone with strange behavior

I have a famiclone called RGB-FC bought on Aliexpress, this famiclone uses an original CPU (RP2A03G) and a PPU RGB FPGA with video output in RGBs and works with a 5V via a USB-C input...

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Multiple DMA requests leading to CGRAM corruption

Hi, I thought I'd try my hand at writing a SNES ROM (using ca65). I was able to clear WRAM using two DMA requests, and it appears to work right. Then I started on sending another one to clear CGRAM...

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